Galaxy Acquires Game Developed by UNLV Student

Galaxy Gaming has acquired the electronic table game “Baccarat Fightback,” develop by a first-year graduate student at the UNLV Center for Gaming Innovation.

Galaxy Acquires Game Developed by UNLV Student

Las Vegas-based electronic table game supplier Galaxy Gaming, Inc. has acquired the new ETG “Baccarat Fightback,” developed by a first-year master’s degree student at the Center for Gaming Innovation at the University of Nevada, Las Vegas.

“This acquisition boosts Galaxy’s portfolio of Asian-style offerings and adds to the growing list of new, cross-platform content ideal for iGaming and traditional land-based venues,” said the company in a press release.

Galaxy Gaming said it decided to acquire Baccarat Fightback following a “strong performance” at the 2019 UNLV Gaming Innovation Showcase.

Baccarat Fightback has features that “enhance the whole look and feel of baccarat, while leaving the base game untouched,” said the company in the statement, which did not disclose details of the game or the terms of the acquisition.

The game’s creator, Tiange Xu, is said to hold a bachelor’s degree in hospitality and casino management from the University of Macau. Prior to his studies at UNLV, he worked in the casino industry in Macau, Cambodia and Saipan, according to the release.

“UNLV continues to be an invaluable resource and partner for us,” said Todd Cravens, Galaxy Gaming’s president and chief executive. “We’re looking forward to introducing Baccarat Fightback in the fourth quarter, in both felt and ETG/iGaming spaces, and are excited to give players the opportunity to enjoy this groundbreaking game.”

The statement also quoted Xu as saying that the game he developed “introduces a new way of playing baccarat, bringing more fun and excitement to players.”