New York-based GameCo, Inc. has received certification from Gaming Laboratories International for its Video Game Gambling Machine (VGM), the platform for a variety of skill-based games in a library that is still growing.
The VGM was certified under the GLI-11 standard, which is the same standard applied to video poker and video blackjack, which also have skill elements.
GameCo’s proprietary VGM is an arcade-style cabinet featuring a single-player 30-90 second video game, adapted from top console, PC and mobile developers. The VGM utilizes GLI-approved hardware components similar to traditional slot machines, with a patented math model that balances player skill and game design to manage the series of outcomes for all players.
“Obtaining GLI certification for the VGM is a huge milestone for GameCo, and for all skill-based gambling products,” said Blaine Graboyes, CEO of GameCo. “The next wave of consumers that are looking for new and innovative products to capture their attention and engage them as new casino players are here now. It’s exciting to be at the forefront of the evolution of casino gaming.”
In addition to certification under GLI-11 standard, GameCo anticipates approval for its VGM in Connecticut, where the company plans to launch nearly 20 positions within the next month.
Meanwhile, the company announced new games for its library, including a new game launched by the Tropicana and the three Caesars Entertainment casinos in Atlantic City. Called Pharaoh’s Secret Temple, the game plays much like a casual smartphone-style game. Players touch the VGM screen on a puzzle-like field of gems, matching gems to collect treasures, “level up” to higher prizes, look for special charms to boost wins, and avoid Egyptian-themed traps.
The game joins Danger Arena, a first-person shooter game that debuted at Harrah’s Resort in Atlantic City in November as the country’s first skill-based slot machine.
The next game for Atlantic City and Connecticut will be Nothin’ but Net, a simple basketball shooting game in which the player uses a bash button on the VGM panel to manipulate a basketball player on the screen to shoot a basketball at a net, with various angles and distances in different scenarios.
Meanwhile, the company announced a new license deal with MGM Interactive to develop VGM games based on the hit TV drama Vikings and the legendary Clint Eastwood Western Hang ‘Em High.
Vikings will be a sword-fighting game in which players lead their Viking into battle. Hang ‘Em High will be an arcade-style shooting gallery game that combines the heritage of the classic film with updated graphics and experiences. Players must react fast to outgun the game’s villains.
“We are excited work with MGM Interactive and add these two iconic titles to our collection of VGM games,” said Rich Maryyanek, head of global business development at GameCo. “‘Vikings’ and ‘Hang ‘Em High’ are known for their action sequences, and will make a great addition to our diverse collection of games.”