Despite the challenged posed by Covid-19, Gamesys Group experienced positive results while implementing more restrictive advertising and bonusing requirements across European markets. For the period ending June 30, regulations in Sweden contributed to a revenue decline of 4 percent.
Demonstrating the growth of online gaming during the coronavirus pandemic, Gamesys recorded a significant jump in gaming revenues for its U.K. operations, leaping from £78 million (US$101.8 million) in H1 2019 to £197.4 million in 2020. The group’s revenues from its Asian operations also increased to £98.9 million, up from £51.5 million in the same period last year, according to SBC News.
Lee Fenton, CEO, Gamesys Group, said: “It has been very pleasing to oversee another strong half-year performance, with reported gaming revenues doubling across the Group year-on-year. Our strong brands, operational control and proprietary technology have allowed us to drive growth in established markets such as the U.K., while also delivering strong results in fast-growing markets in Asia and ROW.”
Average active players per month grew to 640,436 in the twelve months to June 30 2020, an increase of 14 percent year-on-year.