The Gaming Standards Association announced it is releasing 11 “matured” standards it says are designed to “further enhance the global gaming industry and unleash the creativity of its developers.”
“GSA’s members have collaborated intensely during the last couple of years and agreed to release the next set of standards which are vastly improved,” said GSA President Peter DeRaedt.
“GSA has been seeking ways to lower the barriers to implementation of our standards. This new set of standards have now reached a level of maturity in our industry to the benefit of suppliers, operators, and regulators. The release of these 11 standards marks another landmark achievement following many years of behind-the-scenes collaboration between our global members. We are excited to introduce them to the industry.”
GSA is releasing the following standards:
• G2S: Game to System (G2S) v3.0
• EGM Media Display Interface (EMDI) v3.0
• Player User Interface (PUI) v1.0
• Game Authentication Transfer (GAT) v4.1
• Gaming Device Standard v1.3 (GDS)
• Peripheral Manifest File Format (PRF) v1.0
• System to System (S2S) v2.0
• Network GAT Interface (NGI) v1.0
• Simple System Interface (SSI) v1.0
• Trusted GAT Results File Format (TGR) v1.0
• Transport (XPT) v2.0
Of note among the standards, according to GSA, are G2S: Game to System (G2S) v3.0, which is a simplified version of GSA’s award-winning and landmark G2S standard; and the G2S/PUI Player User Interface v1.0 standard, created to answer operator demand for deeper player-to-system interactions and the development and implementation challenges surrounding the equipment.
“Last, regulators across the globe will welcome the Network GAT Interface (NGI) v1.0 and Trusted GAT Results File Format (TGR) v1.0,” the organization said in its release. “While the fundamentals of GAT are unchanged, these two new companion specifications have been added to broaden its appeal and standardize its usage.”
Each of the standards is available for free to all GSA members on GSA’s website, gamingstandards.com.