ICE VOX Program Garners Industry Support

ICE VOX, the educational platform that will replace the conference program at the ICE Totally Gaming trade show, is garnering wide support from the industry.

Clarion Gaming, producer of the ICE Totally Gaming trade show, reports that ICE VOX, the knowledge exchange and educational platform that will replace the ICE Conferences program, has attracted wide support in the industry.

Clarion reports that the new platform has the support of organizations including the American Gaming Association, AAMS, Caesars Entertainment, National Crime Agency, Ladbrokes, SAZKA Group, New Scotland Yard, Michigan Lottery, FIFA, William Hill, PokerStars and Unibet. Commercial partners to have endorsed the ICE VOX vision include Iovation, Betcade LLC, Kount, VASCO Data Security, RSA Fraud & Risk Intelligence, Bounce Exchange and UltraPlay.

“We have invested considerable resource creating the ICE VOX brand, which is a radical and contemporary reinterpretation of the learning experience,” said Greg Saint, event director responsible for ICE Totally Gaming and ICE VOX. “Our aim is to provide our customers and broader stakeholder community with a truly engaging experience which puts attendees at the center of learning, courtesy of a program of high-value learning and networking modules. Our streams for 2017 include: International Casino Conference; World Regulatory Briefing; Cross-Platform & Multi-Channel Gaming; Modernizing Lotteries; Data Science & Personalization; BetMarkets; Cybercrime, Security and Regulatory Compliance in Gaming; and Game Design and Development.

“ICE offers unique opportunities to engage with the industry’s leading authorities and thought leaders at ICE VOX, and then meet with the teams responsible for creating the very latest technologies from a show floor of over 500 exhibitors. It’s an exciting time for knowledge-hungry professionals, and I’m confident that the new features we are introducing, such as the ICE VOX Visionaries, the ICE VOX Big Debate and the ICE VOX Labs, will become popular features of the learning experience.”