Kentucky Instant Racing Grows

A new gambling parlor at the Red Mile racetrack in Lexington, now features instant racing machines. Red Mile is the second Kentucky racetrack to add the machines, which raked in more that $5 million in the first 19 days.

Kentucky, a state that has seen repeated failures in legislative attempts to add legal slots or other casino games to its storied racetracks, may have hit upon a good alternative solution in instant racing, the slot-like machines that allow wagers on anonymous historical horse races and then run video of them, paying out on wagers just like a slot.

Two Kentucky horse tracks, Red Mile and Keeneland, reported the first results of a partnership under which 902 instant racing machines, jointly operated by the two tracks, were installed in a gambling parlor at Red Mile, at a cost of $42 million. The games are a hit. According to figures released last week by the Kentucky Horse Racing Commission, the machines raked in more than $5 million in wagers the first 19 days it was opened, averaging nearly $300 wagered per machine, per day beginning with its opening on September 12.

Of the $5.1 million wagered, $4.7 million was returned to players in the form of winnings—a net hold of around 8.8 percent of wagers. Red Mile and Keeneland split $333,5143.01 in net profit for the 19-day period.

The remaining $410,248 was split among taxes, purses and track costs. The state received nearly $77,000 in taxes—$11,509 for the state General Fund and the rest for various equine-related funds.

 The Red Mile parlor joins Kentucky Downs in Franklin as the only locations to install instant racing. Kentucky Downs’ 500 machines drew more than $29.5 million in wagering in September—a handle of $1,967 per day, per machine.