Play Synergy Approved for NV License, Takeover of Aruze Assets

Play Synergy has officially been granted its Nevada manufacturing and distribution licenses by state regulators, following its previously announced acquisition of Aruze Gaming.

Play Synergy Approved for NV License, Takeover of Aruze Assets

Empire Technological Group DBA, Play Synergy, a growing supplier in the gaming industry, is thrilled to announce the receipt of its manufacturer and distributor gaming licenses, granted by the Nevada Gaming Commission.

This important milestone, along with all the other jurisdictional approvals, establishes a foundation for continued success in bringing Play Synergy’s content to a highly regulated market.

Just one day earlier, Play Synergy’s proposal to purchase the Electronic Gaming Machine (EGM) and online assets of Aruze Gaming America was approved by the United States Bankruptcy Court. This transaction is expected to close no later than September of 2023. Play Synergy also announced that the pending acquisition will provide Play Synergy with ownership of, or access to, all Aruze’s (EGM based) game library, lease and participation machines, business assets including intellectual property, and their related sales, service, and marketing operations.

The company further announced the pending acquisition of overseas operations for Aruze Gaming.

“These two accomplishments propel us to an exciting new level in this competitive space,” said Frank Feng, president of Play Synergy. “A Nevada gaming license is a key and indispensable component of any supplier’s ability to establish a leadership position in our industry. The combination of both companies’ teams, platforms, and other resources will ensure that we have the ability to develop and deliver superior content well into the future.”

Play Synergy will continue providing products under the “Aruze” brand, as it believes Aruze has a legacy of bringing some of the most innovative and best performing games in the industry.