Study of Diversity in Gaming to be Published at ICE

The All-In Diversity Project has announced it will be publishing results on its research into diversity and the gaming industry. It will publish through ICE London.

The All-In Diversity Project, which focuses on gender, diversity and inclusion for the betting and gaming sector, will be publishing the results of its research on levels of diversity in the gaming industry through ICE London.

The work published will include studies of how diverse workforces impact social responsibility and customer care.

Clarion Gaming recently announced that it supports the goals of the All-In Diversity Project. It announced a Code of Conduct., emphasizing respect of gender representation in dress codes, for example. According to Clarion the code Is a “reflection of the cultural change that is happening slowly and silently throughout our industry and one of the many steps towards progress that are needed.”

Co-founder Kelly Kehn commented “We are constantly growing our list of businesses who support us.” She added, “As well as the good people at Paddy Power Betfair, our Founding Members in the US, such as IGT and Scientific Games, are keen to push the agenda, whilst Caesars is on target with their 50:50 by 20/20 ambitions. In Europe, we’ve got the likes of Kindred and GiG championing gender and LGBTQ parity and challenger brands like Addison Global committing to equality of opportunity from the outset.”

She praised ICE London “as probably one of the best platforms for bringing to light the issues and benefits surrounding diversity and inclusion. It’s international and hosts the largest attendance of any show out there in gaming. Platforms such as ICE can make this topic a commercial and social imperative, reaching businesses around the world of all sizes. We are about educating, engaging and informing. Above all, we are about using facts and figures to show how diversity and inclusion in the workplace is intrinsically linked to commercial performance.”