GameOn Marketing founder Sarah Blackburn says many companies are working on virtual reality casinos, which offer a level of interaction that slot machines do not, and they soon may become viable gaming options.
Unlike traditional casino patrons of today, who enjoy the relative simplicity of slot machines, young With an entirely new generation of gamblers reaching adulthood who grew up playing highly interactive video and computer games, virtual reality casinos are becoming a certain reality.
adults, who grew up with the extreme interaction offered by video games and computer games, say they find slot machines to be too boring and crave more action and interaction from their gaming.
In response, Blackburn says the gaming industry is working on interactive gaming via virtual reality, which could hold the interests of millennial gamblers much longer than simple slot machines.
To enable development of virtual reality gaming and other forms that are more amenable to millennials, gaming regulators in Nevada and New Jersey amended state gaming regulations to allow for variable payouts on electronic games of chance, which makes it possible to incorporate skills-based gaming into traditional slot machines, Blackburn said.
While traditional gaming regulations require the same payout odds for all patrons, Blackburn said a variable system makes it possible to reward skillful players on bonus games.
Such games also create a more social gaming experience, which is what millennials desire, and a virtual reality casino could expand the current $3.4 billion market for social/virtual reality casinos to about $4.5 billion over the next year, Blackburn says.
Such interactive gaming also enables casinos to better promote themselves with virtual reality tours and recreations of their existing casino resorts, making it more likely to pique the interest of millennials who first encounter the casino in virtual reality.